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TWRay

Tony Wang*
*Independent developer

TWRay is a C++, physically based renderer that contains more than 70,000 lines of code and is still in developing. GitHub Link

This project was purely interest-driven, as I wanted to explore the intersection of art and tech. TWRay is my medium to create artwork with intensive amounts of code and math. It represents the first step in my tech-art career, as I am eager to continue exploring and creating in this space.

 

My contributions: 

1. Implementing ray tracing algorithms: Optimized ray tracing algorithms to improve visual output and efficiency.

 

2. Architecting data structures: Architected sophisticated data structures to manage complex geometries and lighting scenarios efficiently.

 

3. Designing a user interface: Created a user-friendly UI to facilitate easy interaction with the software, enhancing user experience and accessibility.

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